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Showing posts with label app.. Show all posts
Showing posts with label app.. Show all posts

Monday, September 10, 2012

Apple's Yerba Buena Decoration Shows Stretched iOS Icons, Possibly Hinting at Taller iPhone 5

Apple's Yerba Buena Decoration Shows Stretched iOS Icons, Possibly Hinting at Taller iPhone 5:



Photo by Luis Gutierrez, Developer of Super Apps


Apple has finished decorating the front facade of the Yerba Buena center in preparation for their September 12th media event. Apple is expected to announce the iPhone 5 at that event. At initial glance, the front decoration seems to show no obvious clues as to their announcements.





However, one eagle eyed MacRumors forum visitor believes the facade show stretched iOS icons. Zaym points out that you can see stretched versions of iOS icons including Game Center, iTunes, Music and App Store in the image and provides an example image.





After taking the above image and skewing it and shrinking it, we've verified his findings. Several icons are clearly recognizable in their un-stretched form:








Game Center (upside down above), iTunes and Music icons:








Of course, speculation on the reason for the stretched icons points to the long-running rumors that Apple will be introducing a taller iPhone with a 4" diagonal screen. Our complete iPhone 5 roundup details everything we expect in the new iPhone.





Update: Another take on the icons from roosternugget:









Wednesday, August 8, 2012

Philips Thinks We Want a Giant Wave of LED Panels, Controlled By iPad – And They’re Correct

Philips Thinks We Want a Giant Wave of LED Panels, Controlled By iPad – And They’re Correct:


















LivingSculpture 3D module system from WHITEvoid on Vimeo.
Visualism has gone far beyond just projection. Lighting continues to dazzle, blurring the lines between the image, object, pixel, and display, as LED panels produce new three-dimensional forms and animation.
In a spectacular project for lighting giant Philips, Berlin-headquarted White Void, the interactive shop led by Christopher M. Bauder, produces a giant wave of screens, all controlled via iPad. (Bauder you might recall from a collaboration with Robert Henke, featured on Create Digital Music in 2009 in view and interview, in stunning, fanciful arrays of mechanized balloons and accompanying electronic score.)
Details:
The “LivingSculpture 3D module system” is the latest addition to the Philips “LivingSculpture” product family. WHITEvoid designed a modular plug and play OLED system that allows for infinite variations in layout and arrangement of a ceiling or wall lighting installation. The highly flexible system consists of an online configurator to create and order the individual arrangement, a plug and play modular hardware system and an iPad controlled light animation application.
It’s sumptuous, immersive, sculptural eye candy. (I’m filing this in my Neo-Baroque file.)
at whitevoid.com
And yes, Philips, I’d like one for my evil lair once I come up with some truly unethical way of building one. In the meantime: LED’s future is bright for visual artists, no question.

Friday, December 16, 2011

LITTLE PRINTER (so cute, I want it)

LITTLE PRINTER:re-blog from Polkadot

Riuscirete a farne a meno? Un pò stock ticker anni’30, un pò fax anni’90, Little Printer potrebbe diventare il vostro compagno sempre connesso al web, ma che stampa per voi gli updates che vi interessano, gli impegni del giorno, il sudoku per distrarvi, i messaggi dei vostri amici. Senza bisogno di un pc, lo configurate con il vostro telefono, e vi portate dietro la piccola stampa come promemoria. Gli utilizzi e le possibilità sono parecchie, i produttori stanno creando le prime partnership con i grossi nomi del web e non solo ( Google, Foursquare, Nike…). Non ci resta che aspettare il 2012…













Tuesday, August 2, 2011

Moonbot Studios | The Fantastic Flying Books iPad App

Moonbot Studios | The Fantastic Flying Books iPad App:re-blog from Computerlove
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The Fantastic Flying Books of Mr. Morris Lessmore iPad App Trailer from Moonbot Studios on Vimeo.




The award-winning short film is now an interactive narrative experience.
William Joyce's 'The Fantastic Flying Books of Mr. Morris Lessmore',
blurs the line between picture books and animated film.

www.moonbotstudios.com

Friday, May 6, 2011

Planetary: A Visual Music Player for iPad

Planetary: A Visual Music Player for iPad:re-blog from Computerlove




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Planetary is a new iPad application to explore your music collection. Available at the app store for free. Made by Bloom, the guys behind Fizz and Cartagram

Friday, April 15, 2011

From Your Voice to Sculpture, Handheld Augmented Visuals

From Your Voice to Sculpture, Handheld Augmented Visuals:re-blog from CreateDigitalMotion



Konstruct from James Alliban on Vimeo.


Artist James Alliban sends his mobile app Konstruct, which translates speaking, singing, whistling, and blowing into generative three-dimensional forms, then maps them to an augmented reality marker. It’s vocal improvisatory art. A version is planned for iPad 2, which seems appropriate – the tablet form factor becomes a canvas.

It looks like great fun to play with, and promises options for visual settings as well as the ability to save. My only question is whether the AR tag is really essential, or if the app could simply use location and orientation sensors on the mobile device. I imagine it depends on how it’s used – AR tags could make the “art” item (one work) associated with a specific location in space.

This work reminds me at least in part of another voice-to-visual piece, the landmark Messa di Voce by Golan Levin, Jaap Blonk, Joan La Barbara, Zach Lieberman. (Video below) But that’s not to say that somehow that team, talented as they were, exhausted the possibilities of vocal input. (That’s it. The voice is totally over. I’m taking a vow of silence and off to find something new.)

No, in fact, I’d love to see more pieces make use of the microphone as input. (Ironically, one of the few players who did that have been Nintendo, but they’ve hardly drained the medium dry, either.)

So, hook up that microphone and try it as an input – and let us know how it goes.

Konstruct app site:

http://apps.augmatic.co.uk/konstruct

Blog post:

http://jamesalliban.wordpress.com/2011/03/30/konstruct-ar-iphone-app/

Wednesday, December 1, 2010

Star Wars Augmented Reality

Star Wars Augmented Reality:re-blog from Computerlove

Test footage from an early version of Star Wars Arcade: Falcon Gunner, the first augmented reality Star Wars game. Available on iPhone ($4.99) iTunes Link


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Sunday, May 30, 2010

StreetMuseum iPhone app

StreetMuseum iPhone app from CRblog

The Museum of London has launched an iPhone app which cleverly brings its extensive art and photographic collections to the streets of the capital...
The free app, called StreetMuseum, has been developed with creative agency Brothers and Sisters and makes use of geo tagging and Google Maps to guide users to various sites in London where, via the iPhone screen, various historical images of the city appear - just like in the image above.
OK, so here's how it works. You open the app and allow it to work out your current location. A map then opens showing you your position and also showing the locations of the various sites where you can view historic images of London - see screen below:





If you touch one of the tags, a small window opens up to describe the location and also the date and author of the image - as above. Click on the blue arrow on the right of this window and the image appears on screen thus:



tap the screen to read info about the image



tap again to remove the text from the image and feel free to enlarge it on screen just as you would any photo on the iPhone...



The really clever thing about this app is that if you are in the location pictured, you can click on the '3D view' button and the app will recognise your location and overlay the historic image over the current view - augmenting the reality that the built in iPhone camera perceives. We went to Carnaby Street to see if it worked and took this screen grab of the 3D view function in action:



Here are some more examples of the kind of augmented reality views of London the app offers:






More info on the app can be found at museumoflondon.org.uk/
StreetMuseum credits:
Executive creative director: Andy Fowler
Creative director: Steve Shannon
Creatives: Kirsten Rutherford, Lisa Jelliffe
Account manager: Emma Simmons
Developers: Gavin Buttimore, Robin Charlton
New business director: Helen Kimber
Head of digital: Kevin Brown
Digital project manager: Tanya Holland
Digital designer: Mateus Wanderley
Image geotagger: Jack Kerruish

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