Chicago-based studio Leviathan crafts a creative projection-mapped piece to provide an immersive stage experience for Amon Tobin’s ISAM 2.0 tour. Check out the making of video here.
Amon Tobin : ISAM case study from Leviathan on Vimeo.
IRIS is a unique media canvas with matrix of conventional information display technology – a monochrome LCD. Through the phased opening and closing of circular-segmented black Liquid Crystal, IRIS can create various patterns and control the amount (size) of passing lights. IRIS is an interactive medium for visual simplicity which uses the passage of ambient light, not emission of light itself.Interactive mirrors are a trope in themselves, but I think this piece nicely recalls Daniel Rozin’s “Wooden Mirror,” which lives in the lobby at NYU’s ITP program, a hub in New York of interactive design work. There’s an excellent video document of that piece:
Expandable Matrix of Transmissive Monochrome LCD (90x90mm), Custom designed Arduino compatible controller board, DMX512, SPI, Kinect /Another lovely work from HYBE adds interactivity to Dan Flavin’s elegant, minimalist work with lighting tubes:
It is a selected and supported work of Da Vinci Idea Program(2012) by Seoul Art Space_Geumcheon, KOREA
Full Color LED on custom-designed controller board with Integrated IR Sensor, Acrylic, Stainless Frame. 15(W)x235(H)x38(D)cm /
HYBE’s Light Tree: Interactive Dan Flavin re-illuminates the minimalist fluorescent light tubes of Dan Flavin(1933-1996) from the 1960s, through digital technology. Experimenting with light and its effect, Flavin explored artistic meaning in relationships between light, situation, and environment. The readymade fluorescent light fixtures he used created space divided and adjusted by light and composition, offering a newly structured space with light. HYBE’s work expands the logic of Flavin by reinforcing the physical property of light through interactive media. It presents an escape from traditional lighting, as light and color changes when touched by viewers. Lighting here is divided into front and back, and colors are programmed to maintain complementary colors. The front lighting constantly interacts with colors on a back wall through visual contrast and mixture. A random change and diffusion of light with the involvement of viewers provokes tension extending and segmenting space, turning space into a forum for emotional perceptual experience.
เจ้าของผลงานชิ้นนี้ชื่อนวลขนิษฐ์ พรหมจรรยา (เบลล์) ทำงานเป็นกราฟฟิคดีไซน์เนอร์ ซึ่งตอนนี้เรียนปริญญาโทอยู่ที่มหาลัย Gerrit Rietveld Academy, Sandberg Instituut ภาคการออกแบบ ในเมืองอัมสเตอร์ดัม ประเทศเนเธอร์แลนด์ ซึ่งหลักจากผมใช้เวลาในการแอบดูผลงานของเธอด้วยความสนุกสนานและชื่นชอบในความสรา้งสรรค์ ทำให้รู้ว่านอกจาก Political DNA Decoding เบลล์ยังทำอินโฟกราฟฟิกน่ารักๆแต่เต็มไปด้วยเนื้อหาที่น่าสนใจอีกหลายเรื่องProjectionThis is projection mapping, though onto a fairly simple surface. What makes the mapping so effective is the way in which it can fill the space, making those pictures immersive on a grand architectural scale. It makes the image a real volume in which the performance can take place.
- We used 10 20K HLM Barco projectors
- Mapping was done using Pandora’s widget designer and 5 Pandora’s Box Dual servers
- The final video has a 8856 x 1664 resolution
- This final video was split into 10 slices of 1080 x 1664 pixels, since each projector was turned on its side and we projected the images vertically in order for them to cover the whole structure. We fed 2 slices into each system and did the warping and edge blending inside Pandora
Screen
- The screen is over 12,000 square feet
- It is the largest indoor temporary screen that is a tilted compound curve. From an engineering standpoint, it is extremely complex.
- It took a team of 45 people to sew the screen.
- It weighs 1000 pounds. The whole structure, which was hanging off the the UN ceiling weighed 6000 pounds
- In order to create the proper tension for the screen to hold its shape we had to weld permanent rigging points into the dome of the general assembly.
SuperUber was invited to direct the technology, screen, and stage design for Beyoncé’s single “I Was Here”. The filming took place on Friday, August 10th, during a live performance for special guests in the General Assembly Hall of the United Nations in New York.SuperUber is an agency, tech lab, and architectural studio working across media and interactive projects, with offices in Rio de Janeiro, São Paulo, and New York
The music video is part of the global World Humanitarian Day campaign, which honors humanitarian efforts worldwide and encourages people to engage in social causes. The worldwide release took place on Sunday, August 19th, and 1 billion messages were shared through social media (whd-iwashere.org).
SuperUber’s role included the integration between animations and technology, the structure design and projection mapping that took over the United Nations General Assembly Hall.
It is the largest indoor compound curved screen ever created – a complex and sophisticated project. It was custom-designed to mold to the inside of the General Assembly Hall. The screen spanned 224 ft X 46 ft (68m X 15m) and surrounded the audience with a 240 degree immersive projection. Ten synchronized and mapped projections covered the screen with 200,000 lumens, creating one continuous giant image.
“It’s an ambitious project that has completely transformed an iconic location – seen as immutable and unchanging, with its goldplated panel and grand volume. By adding a virtual layer to it, we could digitally rebuild it, playing with the architectural elements, and therefore changing the notion of something static. The technology made the integration between animation and architecture. We used projectors to “paint with light” the UN General Assembly’s Hall – a unique opportunity to transform such an emblematic place,” said Russ Rive, SuperUber’s director.
SuperUber was invited by Kenzo Digital, director of numerous acclaimed productions, amongst them Beyoncé’s “Run The World (Girls)” performance at the Billboard Music Awards in 2011. The “I Was Here” performance was directed by Kenzo Digital, in association with Droga5, Ridley Scott Associates (RSA), SuperUber, and Dirt Empire.
The “LivingSculpture 3D module system” is the latest addition to the Philips “LivingSculpture” product family. WHITEvoid designed a modular plug and play OLED system that allows for infinite variations in layout and arrangement of a ceiling or wall lighting installation. The highly flexible system consists of an online configurator to create and order the individual arrangement, a plug and play modular hardware system and an iPad controlled light animation application.It’s sumptuous, immersive, sculptural eye candy. (I’m filing this in my Neo-Baroque file.)